About

I am a 3D artist and game developer who primarily focuses on developing games and research projects in Unreal Engine 5.


My more recent projects have involved creating immersive experiences in Unreal Engine 5, taking advantage of modern virtual reality, motion capture, and game development technology.


I am experienced in 3D modeling, digital sculpting, texturing, programming, virtual reality development, augmented reality development, 3D scanning, and motion capture. I am currently working toward applying my skills to create engaging games and experiences.

If you’re interested in learning more, you can find my resume here.