About Me!

I am a 3D artist working with the ARIES (Applied Research in Immersive Experiences and Simulations) program at Virginia Tech, primarily focusing on developing in Unreal Engine 5


My more recent projects have involved creating immersive experiences in Unreal Engine 5, taking advantage of modern virtual reality, motion capture, and game development technology.


I am experienced in 3D modeling, digital sculpting, texturing, programming, virtual reality development, augmented reality development, 3D scanning, and motion capture. I am currently working toward applying my skills to create interactive experiences and simulations to make learning, teaching, and research more fun and engaging.

If you’re interested in learning more, you can find my resume here.